- All sections
- A - Human necessities
- A63F - Card, board or roulette games; indoor games using small moving playing bodies; video games; games not otherwise provided for
- A63F 13/61 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
Patent holdings for IPC class A63F 13/61
Total number of patents in this class: 241
10-year publication summary
27
|
32
|
39
|
39
|
37
|
32
|
35
|
31
|
23
|
8
|
2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Sony Interactive Entertainment LLC | 1946 |
25 |
Kabam, Inc. | 345 |
9 |
Konami Digital Entertainment Co., Ltd. | 1833 |
7 |
Sony Interactive Entertainment Inc. | 5162 |
7 |
Electronic Arts Inc. | 1690 |
6 |
Gree, Inc. | 704 |
6 |
STEELSERIES ApS | 321 |
6 |
Audiomob Ltd | 13 |
6 |
BANDAI NAMCO Entertainment Inc. | 457 |
5 |
PlayNovation LLC | 8 |
5 |
Zynga Inc. | 803 |
5 |
Anzu Virtual Reality Ltd | 8 |
5 |
Skillz Platform Inc. | 85 |
5 |
Atlas Reality, Inc. | 8 |
5 |
Activision Publishing, Inc. | 701 |
4 |
King.com Limited | 787 |
4 |
Bidstack Group Plc | 11 |
4 |
Microsoft Technology Licensing, LLC | 51439 |
3 |
GumGum, Inc. | 51 |
3 |
United Services Automobile Association (USAA) | 2514 |
3 |
Other owners | 118 |